Video Game Superstar - Spyro  

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IrokRhus
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Joined: 3 years  ago
Posts: 13
27/04/2017 10:06 pm  

I've added a "golden seciton" today. More breakup on the overall colours. Working on overall composition and balance of colours. Most of the gold colour will come from spec but I have included it in the diffuse to better judge overall colours on the character. I will keep breaking it up and add other bits tomorrow, horns, wings and hopefuly start little bit of shading on the weekend and keep working on those textures for longer so they are spot on.

Video Game Superstar - Spyro
Video Game Superstar - Spyro

Serhii liked
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IrokRhus
Active Member
Joined: 3 years  ago
Posts: 13
29/04/2017 4:15 pm  

gold pass from substance

Video Game Superstar - Spyro

AdamMarlow3D liked
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IrokRhus
Active Member
Joined: 3 years  ago
Posts: 13
29/04/2017 5:45 pm  

continuation in mari.

Video Game Superstar - Spyro

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IrokRhus
Active Member
Joined: 3 years  ago
Posts: 13
29/04/2017 6:25 pm  

testing how much do I have to increase the variation in relation to the displacement. The scales work pretty well, still need to break them up slightly.

Video Game Superstar - Spyro
Edited: 3 years  ago

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IrokRhus
Active Member
Joined: 3 years  ago
Posts: 13
05/05/2017 8:47 pm  

Ohh... I fell behind. Things are pilling up. Work, cruchtime, going off to another work, getting sick, not sure if that's gonna be finished on time to the quality which I want it to be finished.

Video Game Superstar - Spyro

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