Three D Guns 2 - Trashbug WIP
 
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Three D Guns 2 - Trashbug WIP


zedots
(@zedots)
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Joined: 3 years ago
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My entry into the Three D Guns 2 Challenge.

Modelling and rendering done in Blender. Texturing done in Blender and GIMP.

I didn't start with any concept art, just blocked out simple shapes until I got to something that looks like it has potential. In hindsight, this was a mistake.

 

Three D Guns 2 - Trashbug WIP

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zedots
(@zedots)
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Joined: 3 years ago
Posts: 4
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I forgot to take screenshots for the next few hours, so I'll just tell you what I did instead.

Removed wooden stock and rear portion of the gun. I wanted the wooden stock to be a part of the gun, so the plan was to add it back at some point but that didn't really pan out, as the design changed quite a bit. (again, would have been very helpful to start with some concept art)

Added a control box to the handle.

Then I did some test UV mapping and texturing, just to see where exactly I wanted to go with it. 

Three D Guns 2 - Trashbug WIP
 
 
Three D Guns 2 - Trashbug WIP
Three D Guns 2 - Trashbug WIP

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zedots
(@zedots)
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Joined: 3 years ago
Posts: 4
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Next, a test render and more details.

 

 

Three D Guns 2 - Trashbug WIP
Three D Guns 2 - Trashbug WIP
Three D Guns 2 - Trashbug WIP
Three D Guns 2 - Trashbug WIP

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zedots
(@zedots)
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Joined: 3 years ago
Posts: 4
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finally modeled the magazine/cartridge and slot.

Three D Guns 2 - Trashbug WIP
Three D Guns 2 - Trashbug WIP
Also decided to give the computer a power source, so I'm modeling some batteries wrapped in duct tape.
 
I think that's about it for the model itself, next are the final textures.
 
 
 
Three D Guns 2 - Trashbug WIP
 
Texture for the magazine/cartridge
 
and here's the cartridge fully textured and rendered with some crappy lighting.
 
 
Three D Guns 2 - Trashbug WIP

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