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Bake is finally done ...... whew.. time to start texturing 🙂
Environment Artist at Raven Software / Activision
Texture progress. Night 1. still alot to tweak on this. but wanted a good base. so that I can start getting a feel for the environment I am going to put this in.
thanks for looking!
starting to block/sketch out mini environment ideas. Going for a matching post apocalyptic feeling for the scene. Last of Us inspired.
Quick sketch before I head to bed. This is what I see in my head. well see how much of it is actually possible before deadline!
Starting to get scene figured out. Textures are all still WIP. I will be tweaking this til the final hours. lol..
coming together. slowly but surely. i can see the end now. still want to set aside a couple hours to tweak materials on shotgun.
got the door in. and some small foliage. still have metal chair, picture, possible glass, backwall texture, to finish. then itll just be tweaking til the final hour
working on model for the chair, prepping it for zbrush and texturing. small tweaks, foliage pass. going to start picture for story telling purposes.
starting to see the finish line on this guy. really going to spend this last night and little bit of tomorrow refining and polishing textures and small details. but this is pretty much the composition of the scene!
getting closer and closer. going to start a polish/tweak pass on the gun textures. Will be tweaking lighting into tomorrow night. Where I will finally be ready to call this one done. 🙂
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