Three D Guns 2 Challenge - Multi-Gun mk1  

  RSS

kknefel
Active Member
Joined: 6 months  ago
Posts: 6
29/05/2019 10:00 am  

This weapon has been in my mind for a long time. The first drawing showed a general outline of the gun, no additives. Then, further additions were created that were supposed to fulfill specific functions. When the competition was announced, I stated that this is the moment to implement this idea. This is the first model that I created in Fusion 360.

Three D Guns 2 Challenge - Multi-Gun mk1

ReplyQuote
kknefel
Active Member
Joined: 6 months  ago
Posts: 6
29/05/2019 10:09 am  

Creating the whole of high poly models in fusion 360 took me two weeks, at the same time I learned this soft. I started with simple elements to get to know how to work in fusion 360. Then I went to more demanding elements.

Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1

ReplyQuote
kknefel
Active Member
Joined: 6 months  ago
Posts: 6
29/05/2019 10:24 am  

The next step was to create a low poly model in Blender. I used different techniques, traditional modeling, retopolgy, booleans. Each element has its own texture and material.

Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1

ReplyQuote
kknefel
Active Member
Joined: 6 months  ago
Posts: 6
29/05/2019 10:32 am  

I'm baking textures in marmoset toolbag, this soft gives me lots of possibilities in this process. Often in more complicated meshes, I bake textures with a hard and soft cage, then I mask them in substance painter, which gives me the perfect effect.

Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1

ReplyQuote
kknefel
Active Member
Joined: 6 months  ago
Posts: 6
29/05/2019 10:44 am  

I create textury in substance painter. I use a lot of different techniques in this process.

Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1

ReplyQuote
kknefel
Active Member
Joined: 6 months  ago
Posts: 6
29/05/2019 10:55 am  

I created the final scene in a blender. And export to Marmoset Toolbag. If I export multiple mesh files in one file, I can transform each mesh separately. It makes working easier.

A great competition. Thanks a lot!!!

Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Three D Guns 2 Challenge - Multi-Gun mk1
Edited: 6 months  ago

ReplyQuote
  
Working

Please Login or Register