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monaro_zart
(@monaro_zart)
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Joined: 6 years ago
Posts: 29
Topic starter  

Hi there! I'm happy to take a part of this competition. Here I'll tell about process of creation my idea. Thanks in advance.

The first things what I made was f concept of my rover. I composed it like a residential module, but not a drone or self propelled vehicle. I haven't done the details on purpose. I needed to make sure that sizes will be able to work. So I choose one of the rovers (I like third variant). I sent the picture in 3dsmax and will be change proportions to workable result and then I'll improve the concept.

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
Eminent Member
Joined: 6 years ago
Posts: 29
Topic starter  

So. While I think over the idea about my rover I was creating landscape for my artwork. At this time I decided make render in UE4 but I've never worked in this one.

The other problem was creating a landscape quickly and procedural. So my choice became World Creator. I've watched a couple video tutorials on YouTube. It wasn't difficult program to understanding. I've even found the video where telling about creating procedural landscape in WC and then it can be export to UE4. I was so happy. It was exactly what I'm looking for. I'm going to tell about in the next post.

Here a little bit of  variations my landscapes

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
Eminent Member
Joined: 6 years ago
Posts: 29
Topic starter  

My PureRef covers

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
Eminent Member
Joined: 6 years ago
Posts: 29
Topic starter  

Also some words about simulating landscapes in World Creator. I told a little about this earlier. It is not difficult for creating but simulation will be harder. It is hard to explain in text so I can share video if you want. That video tutorial in Russian.

Some screenshots with options.

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
Eminent Member
Joined: 6 years ago
Posts: 29
Topic starter  

Some screenshots of views in UE4. The first thing as usually is search. I was looking for fantastic light but come back to realistic light and shadows.

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
Eminent Member
Joined: 6 years ago
Posts: 29
Topic starter  

work in progress

 

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
Eminent Member
Joined: 6 years ago
Posts: 29
Topic starter  

work in progress (once again)

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
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Joined: 6 years ago
Posts: 29
Topic starter  

Lowpoly in processing. It's almost done.

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
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Topic starter  

Lowpoly is made. The next step will be highpoly, UW and baking

 

Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020
Space Rover Art Challenge (SRACh) 2020

   
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monaro_zart
(@monaro_zart)
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Joined: 6 years ago
Posts: 29
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UW and high poly are done. I'm baking it now and then I'm going to create textures. It will be three sets of textures.

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