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Hernan Allegroni
(@hernan-all)
Eminent Member
Joined: 3 years ago
Posts: 27
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Hello! I'm really excited about this contest, love the idea! I will begin posting the WIP of my project. I haven't posted earlier because there were a lot of discarded designs, so i wanted to post stuff about the vehicle I'd stick with. The SDUC (Self Driving Unipersonal Carriage) is a retro-futuristic rover, heavily inspired in Syd Mead's artworks. I hope you like it!

Modelling took about 3-4 days. Here are some images of the WIP (in the images you may spot some features that were changed, like the tire design):

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Hernan Allegroni
(@hernan-all)
Eminent Member
Joined: 3 years ago
Posts: 27
Topic starter  

These are some WIP images from the texturing process

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Hernan Allegroni
(@hernan-all)
Eminent Member
Joined: 3 years ago
Posts: 27
Topic starter  

I'm currently working in the overall shading of the vehicle, so I'm trying some studio renders.

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As you can see in the last image, I'm also working on a more "ethereal" material for the main wheel. I want to achieve some kind of "distorted" energy by using fluid simulation, refraction, fresnel-controlled transparency and spectral dispersion. That shader is nowhere near finished though, so I'll continue uploading as I (hopefully) get better results.

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Hernan Allegroni
(@hernan-all)
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Joined: 3 years ago
Posts: 27
Topic starter  

After many hours experimenting with different fluid simulations on the rear wheel, I ended up using three different meshes with different shading, in order to get that "dense" look in the detail layer.

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Hernan Allegroni
(@hernan-all)
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Joined: 3 years ago
Posts: 27
Topic starter  

I'm starting to work on the scene. I'll be using scanned assets to populate the environment.

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Hernan Allegroni
(@hernan-all)
Eminent Member
Joined: 3 years ago
Posts: 27
Topic starter  

Just a test render to update the WIP. Still working on it!

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Hernan Allegroni
(@hernan-all)
Eminent Member
Joined: 3 years ago
Posts: 27
Topic starter  

Another test render with post-production. I've added a heat haze effect to the engine. I made it with Realflow and a material similar to the one i used on the rear wheel, but more transparent.

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art.nin, FIRA, madmatt and 2 people liked
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Hernan Allegroni
(@hernan-all)
Eminent Member
Joined: 3 years ago
Posts: 27
Topic starter  

I've added some more details and reworked the lighting. 

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