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Topic starter
29/11/2021 10:07 pm
really want to participate in this challenge, going with procedural texturing inside 3dsmax using Vray, probably gonna make use of Vray´s new Decal feature for even faster details.
for my environment, I will make use of megascans and basic modeling.
my goal is to achieve an appealing render (arent we all here for this haha)
planning to pass my image to photohop for some post production refinement and tweaks
01/12/2021 3:18 pm
Nice angle and perspective :-).
Model looks great...
Topic starter
03/12/2021 12:15 am
Thanks Andre! glad to read a positive comment, just checked your work, you´re working on a nice project!
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