Dodge Challenger - Bigfoot suspension  

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movskill
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Joined: 1 week  ago
Posts: 13
30/11/2019 11:10 am  

Rendering tests in RenderMan

Dodge Challenger - Bigfoot suspension

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movskill
Active Member
Joined: 1 week  ago
Posts: 13
02/12/2019 4:25 pm  

Creating the terrain using the heightfield generator in Houdini. The main road path mesh is subdivided a lot more for the displacements I wanted to do.
For the vehicle animation I did a master control to follow a curve. The wheels are recognizing the terrain with a Ray SOP, so it drives all the other parts of the car.

Dodge Challenger - Bigfoot suspension
Dodge Challenger - Bigfoot suspension
Dodge Challenger - Bigfoot suspension
Dodge Challenger - Bigfoot suspension

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movskill
Active Member
Joined: 1 week  ago
Posts: 13
03/12/2019 10:34 am  

Color grading in Resolve Fusion

Dodge Challenger - Bigfoot suspension

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