Car Render Challenge 2021 - Honda NSX
 
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Car Render Challenge 2021 - Honda NSX

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(@ablamuchas)
Eminent Member
Joined: 4 months ago
Posts: 24
Topic starter  

Hello Everyone,

This is going to be my first time participating in this challenge. I'm going to model a Honda NSX. 


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(@ablamuchas)
Eminent Member
Joined: 4 months ago
Posts: 24
Topic starter  

I started doing this challenge a week ago, so here is the progress:

First, I gathered some references.

Car Render Challenge 2021 - Honda NSX
 
Next, I started to create an outline of the car.
Day 1
Car Render Challenge 2021 - Honda NSX
 
Day 2
Car Render Challenge 2021 - Honda NSX
 
Day 3
Car Render Challenge 2021 - Honda NSX
 
Day 4
Car Render Challenge 2021 - Honda NSX
 
Car Render Challenge 2021 - Honda NSX
Car Render Challenge 2021 - Honda NSX
The outline is pretty much done so I will start to fill it in.

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(@nerdicon3000)
Active Member
Joined: 1 year ago
Posts: 11
 

This is very cool. Never seen this workflow before but it's awesome.


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(@gavlan)
New Member
Joined: 4 months ago
Posts: 1
 

Do you use curves?


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(@ablamuchas)
Eminent Member
Joined: 4 months ago
Posts: 24
Topic starter  

For creating that outline I didn't use any curves. I made that outline by just connecting vertices. I only used curves when I made those gifs since converting mesh to curve allows me to give that outline some thickness.


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(@ablamuchas)
Eminent Member
Joined: 4 months ago
Posts: 24
Topic starter  

Today I started to fill it in.

Car Render Challenge 2021 - Honda NSX
Car Render Challenge 2021 - Honda NSX

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(@krislevin)
Active Member
Joined: 4 months ago
Posts: 7
 

nice going


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(@ablamuchas)
Eminent Member
Joined: 4 months ago
Posts: 24
Topic starter  

Thanks!

Here is an update on the progress that I have made today.

Car Render Challenge 2021 - Honda NSX
Car Render Challenge 2021 - Honda NSX

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(@krislevin)
Active Member
Joined: 4 months ago
Posts: 7
 

wow, cool to see the frame taking shape!


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(@vitorlk)
New Member
Joined: 4 months ago
Posts: 4
 

So first you make all the lines of the car and then fill in the polygons? this workflow seems to be very accurate.

Nice work BTW!


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