Car Render Challenge 2016 - VW Beetle  

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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
12/10/2016 7:09 pm  

Just started on this year's Rendering challenge.

I'm planing to do a VW Beetle.

I just started the modeling phase and still haven't decided on the environment or a theme of the artwork. Currently I finished gathering references and started on the hood.

 

 

Car Render Challenge 2016 - VW Beetle
Car Render Challenge 2016 - VW Beetle
Car Render Challenge 2016 - VW Beetle
Edited: 1 year  ago

Artstation: https://www.artstation.com/artist/dusankovic


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humster3d
Estimable Member
Joined: 1 year  ago
Posts: 167
13/10/2016 9:22 am  

Hi, glad to see you on the competition. I love a Beetle car, great automobile. Good luck!


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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
14/10/2016 6:50 pm  

Some new wips:

 

Car Render Challenge 2016 - VW Beetle
 
Car Render Challenge 2016 - VW Beetle

Artstation: https://www.artstation.com/artist/dusankovic


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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
15/10/2016 1:49 pm  

Tire making-off

 

Car Render Challenge 2016 - VW Beetle

Artstation: https://www.artstation.com/artist/dusankovic


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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
20/10/2016 10:27 pm  

Done with a shell. Now time for the details and interior

 

Car Render Challenge 2016 - VW Beetle
 
Car Render Challenge 2016 - VW Beetle

Artstation: https://www.artstation.com/artist/dusankovic


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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
22/10/2016 9:40 am  

Finished most of the exterior details, started working on a trunk. Yellow parts are UVed, blue are still wip. I love to color code stuff I'm working on, organization thing.

 

Car Render Challenge 2016 - VW Beetle

Artstation: https://www.artstation.com/artist/dusankovic


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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
27/10/2016 10:37 pm  

Couple of new wips, and some renders. I was testing creases and SubDs to make sure everything is smoothing properly.  I'm still missing some parts, but it is 90% done. 

 

Car Render Challenge 2016 - VW BeetleCar Render Challenge 2016 - VW Beetle
Car Render Challenge 2016 - VW Beetle
 
Car Render Challenge 2016 - VW Beetle
Car Render Challenge 2016 - VW Beetle

Artstation: https://www.artstation.com/artist/dusankovic


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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
29/10/2016 6:38 pm  

I have added all the details, If I've missed something, I'll add it later. Also did a UVs. 10x11 UV tiles, I have decided to go with UDIM workflow and paint 4k textures in Mari. If my PC endures hi-res torture, there should be enough resolution to do a 2k render of a rims closeup. 

 

Car Render Challenge 2016 - VW Beetle
Car Render Challenge 2016 - VW Beetle
Car Render Challenge 2016 - VW Beetle
Car Render Challenge 2016 - VW Beetle

Artstation: https://www.artstation.com/artist/dusankovic


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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
01/11/2016 8:27 pm  

One of the initial ideas, it is still just an idea, but now I have some concept to follow. Don't mind my shitty "painting" skills.

 

Car Render Challenge 2016 - VW Beetle

Artstation: https://www.artstation.com/artist/dusankovic


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dusankovic
Eminent Member
Joined: 1 year  ago
Posts: 24
07/11/2016 6:47 pm  

Just a two more tests. I defined some basic texture values, and started working on the chrome parts. I will probably change the car color, this is just for testing purposes. I hope I will finish in time

Car Render Challenge 2016 - VW Beetle
Car Render Challenge 2016 - VW Beetle

Artstation: https://www.artstation.com/artist/dusankovic


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