Car Render Challenge 2016 - VW Beetle
Just started on this year's Rendering challenge.
I'm planing to do a VW Beetle.
I just started the modeling phase and still haven't decided on the environment or a theme of the artwork. Currently I finished gathering references and started on the hood.
I have added all the details, If I've missed something, I'll add it later. Also did a UVs. 10x11 UV tiles, I have decided to go with UDIM workflow and paint 4k textures in Mari. If my PC endures hi-res torture, there should be enough resolution to do a 2k render of a rims closeup.