I used Silo for modeling. It's a powerful modeling software that I had not predicted. For textures, I used the Substance Painter. And finally I setup the material and scene in Blender and rendering with Cycles. For post production I used the Affinty Photo.
Modeling in Silo 2.5.04
Texturing in Substance Painter
Render
Clay render
Edited: 2 years ago
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