Bac Mono - Humster3D Car Comp 2016
 
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Bac Mono - Humster3D Car Comp 2016

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kevinboulton
(@kevinboulton)
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Almost completed the back end. Engine parts left to go next.

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kevinboulton
(@kevinboulton)
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Rear end is now complete. Mirrors and centre brake light next and I can move on to texture and lighting. 🙂

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kevinboulton
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Hi guys. I have now completed the model, including logos and mirrors. I now also have an idea of what to do with it so keep an eye on this space. Part 1 complete.

Bac Mono - Humster3D Car Comp 2016
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kevinboulton
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Tyre tread model prior to bump or displace map.

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kevinboulton
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Friday I spent in a cafe sketching out details to add to my render. Its now starting to build up.

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kevinboulton
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Texturing begins!

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kevinboulton
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A quick little dof test render last night to get a feel for where I.m going with this. Its title is Mono- Wheel.

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kevinboulton
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Starting to push Art Renderer now for 3Ds max. Such good results when you begin to unlock its power. Test rendering. Low res and noisy test render. Hope you like.

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kevinboulton
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Can't wait to share my results from tonight with you. Loving this competition. Some amazing work from everyone on this forum.


   
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kevinboulton
(@kevinboulton)
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About to set off my final render. Test render are complete but I want to save the best until last. So much work in the model and textures. Using Autodesk Art and Mental Ray for Render Elements.

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