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More description of the whole work and idea behind it will follow.
Added a little bit of color correct to see where I'm at. I have to call it a day for now. To the rover!
Everything is fully procedural with only one texture I had to paint which are the footprints. In a workflow like that I will be able to create a ground after I decide how big or small the area should be.
Got some time this weekend for a little update. After doing lookdev for about 2-3 days I had to go back to a second to adress some modeling notes.
A little test of a render. I have a bit mixed feelings about the flare and the position of it but this will be adressed later on.
Just had to change few things before going to bed.
Had to remodel few things and add some detail here and there, another update coming 🙂
I cant post anything larger than 2mb so ill just post a link to 3k render here:
Still a lot of things to fix
Im calling it done for now 🙂 to the astronaut!
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