2021 Car Render Challenge - R32 - Vengeance
My WIP for the 2021 Car render challenge!
Good luck to all
Working on Rear parts
Bash bars and reinforcements
I forgot to take progress images of the body as I got into the "Zone" but i just started working on the Subframe
Will do some mesh images of the body after rear sub frame is done
here is body V1 I have also started to prepare as an alternative in case I decide to swap the current one
So fat has been basically working on placement.
i made another prop car that I am using to toy around with ideas of the style I want to
Things to do next -
exhaust system and manifolds
No WIP image but a general update on the project.
I struggle with screenshotting as I definitely know I am not the only one when you go in the zone and find the rhythm in your work you just get lost in time.
I have made a ton of primitives ( well sort of primitives ) basically something as seen above.
With them, I am making all the internal parts for the engine bay.
In my workflow, I normally layout stuff with somewhat detail, and then I refine the detail on the objects that are in layout.
Also started texturing the body and wheels.
Slightly struggling with concepting the environment and right angle however might be on to something.
I will upload some images hopefully later today but basically been at this quite a lot since i had quite a bit spare time
Here are some images of the body and engine bay all together
I have refined more details with the body and engine bay
I was not able to find proper BP for the engine so I had to download a 3d scan and use that as a ref for the dimensions.
Those who are good with cars can definitely see lots of flaws etc but hey.
next is to just paster together environment and do a test render