2019 car render challenge - SST  

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csicso3d
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Joined: 5 months  ago
Posts: 21
26/10/2019 2:52 pm  

Most of the textures (without materials) are done. I'll need to make some others and then I will start making the rig so I can pose the car.

2019 car render challenge - SST

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Laith09
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Joined: 1 year  ago
Posts: 28
30/10/2019 5:39 pm  

Going Great manΒ 


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csicso3d
Eminent Member
Joined: 5 months  ago
Posts: 21
03/11/2019 8:23 pm  

I made a very-very draft rig. It's far from perfect, but it's enough for me to pose the car at a later stage... I'll try to put together a draft environment over the next week.

Here is a link to a GIF showing some movement: https://gph.is/g/ZOOkO7d

Edited: 4 months  ago

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csicso3d
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Joined: 5 months  ago
Posts: 21
07/11/2019 9:14 pm  

Ahh, this is going to take forever :/ Long way to go...

2019 car render challenge - SST

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csicso3d
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Joined: 5 months  ago
Posts: 21
10/11/2019 2:39 pm  

Update on the environment... coming up next some objects to the "outer world"

2019 car render challenge - SST

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csicso3d
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Joined: 5 months  ago
Posts: 21
13/11/2019 9:00 pm  

Hey guys! The environment is 90% done! I'm still not happy with the kerb and asphalt texture/material and I'll have to work on the sky as well because it's too boring at the moment.
I want to make sure to finish in in any way so next task is to put in the car πŸ™‚

2019 car render challenge - SST

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csicso3d
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Joined: 5 months  ago
Posts: 21
15/11/2019 9:27 pm  

Another update on the asphalt, kerbs, and crowd! Now it's to put the car in and adjust it's texture and materials! Dear finish line, here we come!

2019 car render challenge - SST

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csicso3d
Eminent Member
Joined: 5 months  ago
Posts: 21
19/11/2019 10:13 pm  

Hi there!

So my idea is to make a jump sequence shot with this truck. I still have to work a lot on the materials and textures on the cars and I'll also have to find proper postwork because this is still just a raw render preview made in MODO.

I really hope I can make it in time...

2019 car render challenge - SST

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TomPhillips
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Joined: 5 months  ago
Posts: 13
20/11/2019 9:26 am  

That's really good. Did you position it for each shot or did you use physics? I saw earlier in your thread that you rigged the car.


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johs
 johs
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Posts: 33
20/11/2019 11:29 pm  

Good idea with the jump sequence.


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