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I do most of it with OpenSubdiv and for smaller areas, like lights I use turbosmooth with champfer mod. on top of it.
Almost done with the exteriour part, next big step will be the lights and interiour, both with almost no refrence images, so much gues work.
Big part ist done, very low poly blockout for anterior is also done. Some preview renders with the tire. Next step is the missing connection and non-symmetrical parts.
Current progress, with some basic materials. havent that much time in the past and also in the next few days.
This amazing!! what software you are using?
3ds Max and FStorm.
So I found a lil bit of time to progress. Im not that happy with that (custom) color theme but i will use it for now and see there it gets me.
First preview of the enviroment. Im not happy with the background some details, but next step will be the smoke sim.
wow, looks really great!
It's look very similar this model after quadryfi:
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